Publishers: Amplitude Studios, Iceberg Interactive
This morning I conquered an entire galaxy as a race of spacefaring, pacifist-ish, ecologically-focused anarchist robots. I won an economic victory. There’s probably some irony there.
Endless Space is a damn good game. I’ve played its non-space-based sequel Endless Legends a couple of times, and I think I actually like this spacey one better. I play strategy games to lose myself for a day or three after too much bullshit like work and the world being a garbage fire, and this is now one of my favorites. I’m sure I’ll sacrifice more of the finite hours in which I’m alive to play this game.
It’s a “4X” game, which is like some weird acronym for things that don’t start with the letter X [editor’s note: “eXplore, eXpand, eXploit, eXterminate”]. Basically, it’s the genre of turn-based games in which you construct buildings, research technologies, extract resources, colonize territory, negotiate trade deals, and go to war.
Which doesn’t sound very anarchist now that I’m typing it out.
Why am I addicted to these fucking things?
Continue reading Endless Space and Why Can’t We Have Anarchist Strategy Games