Ingress
Niantic Labs, 2013
Recommended? Yes, and it’s complicated.
Observation and Analysis of Revolutionary Tactics Being Unintentionally Transmitted via Video Games: Ingress as a Tool
While I have observed many useful skills and tactics being transmitted through games, particularly tabletop RPGs, I’m focusing in Ingress in this piece.
Ingress is an alternate reality game based on Google Maps. If you are interested in a more detailed description of the game itself that includes some of the lore I recommend checking out the wikipedia page. The game mechanics depend on visiting real-world locations, called “portals” in game, and interacting with them within the app on your phone. There are two teams competing for control of the portals physical turf along with magical in-game “mind units,” or how many human minds you are controlling within the territory you have claimed. Ingress is a massively multiplayer game with a lot of social and technological aspects I will get into in a bit here. The two teams are cleverly labeled, with the Resistance being the over-populated team with conservative leanings and the pretentiously-named Enlightened being the smaller, more agile, forward thinking early-adopter-of-alien-technology team (that is also possibly serving as alien overlord snack foods / tools / skinsuits). I’m going to split this piece into two sections; the first on the useful skills unintentionally taught and how they relate to revolution and horizontal organization, the second on the dangers and wider consequences of the game itself.
Continue reading Ingress